package com.ihm.labyrinth.bodies;

import android.graphics.Bitmap;
import android.graphics.Color;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.RectF;

public class Trou extends LabObject {

	public Trou(RectF boundingBox) {
		super(boundingBox);
		this.setColor(Color.GRAY);
		source = new Rect(64, 64, 128, 128);
	}

}
